Tag Archives: clipstudio

The Wood Witch YouTube Video

Just uploaded my next video on YouTube. It’s a combination of an illustration made using Clip Studio Paint and Blender. As an artist, it’s very important to utilize all of the tools out there…and boy are there a lot. Blender and Clip Studio Paint work very well together in that you can start a project in one application and finish it up in another. Most folks I know create grey boxes in Blender, export them, and then import them into their favorite drawing program where they create their final illustration.

The Wood Witch on YouTube

The Process

This has been a work in progress for a while. I created the illustration last month. You can read more about that here. I have been trying to take my work to the next step by mastering lighting and special effects. I mentioned this in an earlier post too.

The figure study


I took my polished illustration and exported it from Clip Studio Paint as a .png file and then uploaded into Blender. As you can see in the illustration below, I put my illustration inside of a volumetric cube. The bright orange outline show the plane that I uploaded my image onto. A feature in Blender called image to pane creates a billboard style look to your illustrations that you can then modify within Blender itself.

Volumetric cube with illustration inside.

By putting my illustration inside of the cube, I was able to create a particle effect in front of the illustration to give it a 3D look with some subtle movement. It takes a little trial and error to get it done right. I used this video to figure out how to do all of the fine tuning.

Volumetric cube with shader turned on.

Above you can see what the design looks like when you turn on the shaders. The yellow dots are the particles shaded with a bright yellow for contrast. A shader by the way is a term that displays the color or lighting effects within Blender that you chose so you can see how it looks while you create prior to processing the final rendered piece. I found that the program works faster with the shaders off and it’s not so distracting. It’s a lot like coloring in greyscale first prior to using real colors to make sure that the piece is balanced correctly.

Video and Audio Processing

Blender has a really cool video editor that I very much enjoyed using. After I was pleased with the results of the final MP4 video, I uploaded the audio file that I found from the YouTube audio library. YouTube has a lot of good choices to select from. I entered the search term for a “haunted forest” and found a track called Green Forest by Riot.

Blender video editor

The trick during this part of the process was lining up the frames with the audio. The music file was much longer than my 100 frame video so I copied and pasted it over and over until I had enough cells to line up with the music. Every other cell I selected the reverse cell option so that it didn’t look jumpy or like it was starting over from the beginning. I almost got up and walked away twice because it seemed tedious but I am pleased with the final product.

Final image in blender

Final Image Capture

Above is the final rendered image exported from Blender. I added two spot lights to the image for a magical contrast. There is the spot light coming from the top left. It’s a little hard to see in this picture. The bottom light by the rocks is placed down below with the bloom setting turned on. This makes the rocks seem a little more magical.

I hope you enjoyed the process overview for this piece. If you want to see the finished video, please click the link at the top to check it out.

Send a note to me if you like it or if you think I should do more. If I know people like them and are interested in this sort of thing, It will motivate me to make more.

Happy creating!

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Telling My Ideas to Wait in Line

This year I have a lot of ideas for things I want to do and characters I want to create. Sometimes there are so many that they don’t want to wait in line at all. It’s like they are telling me what I’m going to next and I have to remind myself that I’m the boss. Much of this just comes from impatience and the need to work on more than one project at once. It just seems like one competes with the other.

Can anyone else relate?

About the Banner

This banner was specially sized for Facebook. I created a custom template in Clip Studio Paint so that I don’t have to recreate the wheel next time that I want to make a another one. Very handy that way. I used almost 20 separate layers all together to get the affects that I was trying for.



This was the pencil rough that I started from. Now when I say pencil, I really mean the digital one that I use when I work digitally. I haven’t used a regular pencil in a very long time although I do like to doodle still. As yo can see, I keep pretty fluid to capture the composition that I want to go for and make sure that if there are any design problems, I can catch it prior to going to far into detail.

Digital Inks

Digital Inks

This was the digital ink layer over the pencils. During this part I reduce the opacity of the pencils so they don’t get in the way. At this point, they are only there for reference so I can keep to the composition that I chose. I also make sure to keep any broken lines out. These are lines that don’t connect to another line either due to erasing or not drawing a line far enough over. If you have broken lines, it makes is more difficult to use color fills during the coloring phase. Alternatively you can manually fill in your colors to makes sure you don’t have that problem from the start. There is no one right way to do this though. Each to their own. You can also see that I implied some texture on the table and on the clothes.

Line Art with Color Flats

Line Art with Color Flats

Here I have filled in the colors that I want to start with. You can always change them once you start so it doesn’t matter what colors you chose at the start. I knew I wanted to back wall to look smoky or hazy so it just used an air brush. The rest of the colors were used using a bucket tool. This sped up the process quite a bit.

Flats With Color Shading

Flats With Color Shading

This is how I shade and highlight. I use two separate layers for each. The first layer for the highlights is called a screen layer. This allows me to use lighter colors over the darker color and creates a highlight effect. You can also do the same think if you used a Normal Layer just as long as you drop the opacity a bit. A darken layer worked great to get the texture on the chair and clothes more defined. This is a great tool for shading. I hope I’m not losing anyone or getting overly technical. For those who use Photoshop or Clip Studio Paint, will know what I’m talking about.

If you have questions, please contact me. I’m glad to help.

Final Image

Final Image

This is the final image. I go through and change the contrast and brightness and I use color gradients to bring out the effects I want. There is no one formula. It’s all about what feels right for you.

Until next time, have a great day!